Showing posts with label Portfolio. Show all posts
Showing posts with label Portfolio. Show all posts

Monday, January 7, 2008

So, here's the mediocre animation I promised:

After a ton of deliberation, I decided that it was in my best interest to make my animation submission completely hand-drawn. Although I did put the individual frames together using flash, I really wanted to stick to traditional hands-on-paper animation. It was really labourous as an at-home project *especially the watercolor*, but well worth the effort. I learned a lot. 

So yeah, there are two films. The first is the watercolor film, which looking back on it, is extremely slow-paced and recycles animation far too often. And also, the hunter in the beginning is holding a shotgun, not a stick, and the bear has already been shot. A lot of people seem confused by this, heh. Blame my sub-par ability of story telling =)
The second film I made in about 5 days, give or take scanning time. Some parts look really crude, but I tried to do some challenging things like running and hand animations just to see how it would come out. 

So there you go, two home-made traditionally animated films, just like mom used to make! I wish I hadn't included the first on the DVD, but at least I tried a different approach. 

Sunday, November 4, 2007

Dear world, I'm in portfolio hell.

*various grumbles among swear words*

The Preferred deadline is like, right here almost. It's just three weeks away! Whats worse, I don't think my portfolio will be up to snuff by that deadline. Nothing I have in it really has a punch in it, at least I think. Add in the stress of college applications and you have yourself one hell of an exciing month coming up. Oh well, I'll get profesional pointers in little under a week, during my trip to Calarts which should be pretty damn exciting. But really, putting together a portfolio while getting piles of homework done is a horrible, horrible thing. Remember kids, get your crap done early!

I'll upload some portfolio considerations given the time. Right now... I got a biology report that needs doin'.

Saturday, June 30, 2007

A tale of two Classes.

Ah, and so arrives the much needed update.

So, one might recall my excitement in entering my first environment of formal art education in 5 years; that being my life drawing class at SVA. Well, that class finally came, and I left... confused. I expected to walk right in, sit down, and sketch down a model, quickly and simply. My hopes were soon shot down, as I found my self an hour deep into the discussion of organic and inorganic lines. When we finally commenced drawing, each other, we were confined to using a solitary line to construct our drawings. This rigid, strict approach seemed to stray in a polar opposite direction of the loose and lively work I intended to produce.

But even so, I thought, this was only the first session, one of ten. This was probably going to lead up to the class I had envisioned... sooner or later. God knows I needed somewhere to get my loose portfolio work from, If I planned getting into a certain animation college. Besides, maybe this rigid line work is something I need to become a better life drawerer. Hell if I know, the basics is what I need, and I am only a student after all.

Right, so the following week, I entered the class with a new attitude. Today we draw models! And low and behold, we are again, restricted to using rigid and simple lines. More precisely, we had to form shapes out of these lines. Not spheres or cubes and whatnot, just flat, 2d shapes, to construct the composition with. If anything could get farther from what I needed for my portfolio, it was this rigid, abstract approach to drawing.

I was in panic. As the class soon reached it's third session, I realized it was surely not going to give me anything loose enough for my portfolio. I had paid in full, so I had to continue to attend! But the summer was going to slip by me with nothing useful for my portfolio! And the deadline is nearing closer with every day. That week following the third session, I made it my goal to find a proper live modeling class.

It was 4 am, and my head was buried in pages and links from Google on the computer. I was determined to find the type of classes I'd so often read about on forums and message boards concerning the same interest. Somehow, I would find the class that would let me produce the type of work I needed for my portfolio. After hours of searching, I found this magical link:

http://www.nyfew.com/information/ateliers-figure-drawing/nyc_drawing_workshops.html

This was a Godsend. It was exactly what I needed. I chose to go to the National Academy figure drawing class. $12 for each 3 hour class, not bad. As soon as I entered, it was precisely the environment I wanted from the start! A nude model, completely uninstructed, leaving me free to pursue my own creative approach to my figure sketching! And the best part is that it was held twice a week. This couldn't possibly get any better.

So there you have it. I am now taking 3 model classes a week. That's 9 hours a week of model drawing! That, I hope, should help me improve somehow right? Perhaps by the end of the summer, I can emerge from my training with some worthy portfolio pieces.To go back to my first class at SVA, I really do feel that it is a good class. The only reason I felt disappointed is because we were heavily restricted to what the instructor told us to to, that being mere straight lines. We were pressured to avoid a "loose" approach, and stick to merely constructing 2d shapes to draw the composition with. But 6 sessions still remain, and I feel that I will benefit from anything I learn in that class. I feel I also may have been wrong in having assumptions as to how an art class would be orchestrated. After all, I am a student.

So, if you've made it all the way to the end, two things I'd want you Calart pursuers to learn from this is to search thoroughly for what you want, and and open mind to what you can find. Take initiative on getting to your goal! Those classes wont find themselves!And where are the sucky drawings I've made so far? Right below, just scroll on down.

Saturday, April 28, 2007

I want to get into Calarts.

Yes, the Calarts of Valencia California. Luckily for me, my artistic skills are no where near the level of accepted students, meaning I need to get to work!! Which brings me to the point of this blog. I'm currently a Junior in H.S., and the ache to get into this top-notch school has me scrambling to improve my skills, create a portfolio, and overall, stop sucking at art to stand out among 10% that get accepted. What a burden. A fun burden though.


BAD ART! THE TOILET
IS WHERE YOU GO!


But it must be done. It is a journey I must embark upon! And yes, you can join me. Watch me improve (or destroy) my art in the period following now until that final portfolio submission. The questions immediately arise! Will my art improve? Will I get in? Will I get utterly rejected? Whatever happens, I hope his blog can be used as a reference for other hopeful animators such as myself who have targeted Calarts as their future, expensive-ass college.

If I get rejected, look at my art as a reference of what not to do and how not to draw for your portfolio!
But hey, if I get in, you'll have a step-by-step reference of what you should do to get into your dream school.
SOMEONE GET THIS KID A MEDAL. NEVER HAVE I SEEN SOMEONE TRY SO HARD.

But hey, what do I know? I still have a lot to learn and no brain mass to learn it with. Damn.
HEY!! WHO UPLOADED MY X-RAYS!?
Well then. The clock is counting down! I officially have 3/4s of a year to get my act together! I'm going to work my ass off drawing until goodness is achieved!

IF ONLY HE COULD READ...
Next time, I'll upload some life drawings for judgement. Stay tuned. Please?